6/14/2023 0 Comments Pong game code in vhdlThey are in a series connection, and the last component sends the united RGB signal to the screen.ītn_RE IP is there for capturing the signals from the buttons and rotary encoder from the extern board. Two Table IPs add the first and the second racket. PP_ball is the first in the row, and it draws the ball and score bar. Each of those three generates their part of the picture. VGA IP sends the coordinates to PP_ball, Table and Table IP. Hardware extension for VGA connector, 4 buttons and one rotary encoder.Software can be installed from official Xilinx website for free. I used the latest version 2017.4, but older versions should also be fine. The player that reaches 11 points first, wins the game and the score bar is cleared.ĭifferent colors, ball speed and size, and size of the tables can be easily set, so the players can modify game appearance and difficulty according to their wishes. Score is displayed on the top of the screen. I choose the PING PONG game, but with little modification, it can be changed to something else. It is a step by step guide on how to make a simple game on Red Pitaya board. This tutorial is an upgrade of the first lesson “Display picture with VGA”, where the basics about how to start working with Red Pitaya are covered. Ping Pong.md Red Pitaya tutorial PING PONG game Summary
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